Tag
Melee
Melee is a tag in Northgard Battlegrounds. 25 structures carry it, and 11 structures plus 27 fate cards boost or count Melee structures.
- Structures
- 25
Melee structures
Bear Banner Hall
- Banner Hall
Bear Banner Hall is a Banner Hall in Northgard Battlegrounds tagged Bannerhall, Melee, Unit and Warchief. Deploy Borgild. Produce 10/12/14 Kröwns and 4/5/6 Lore.
Raven Banner Hall
- Banner Hall
Raven Banner Hall is a Banner Hall in Northgard Battlegrounds tagged Bannerhall, Melee, Unit and Warchief. Deploy Liv. Produce 11/13/15 Kröwns and 4/5/6 Lore.
Stag Banner Hall
- Banner Hall
Stag Banner Hall is a Banner Hall in Northgard Battlegrounds tagged Bannerhall, Melee, Unit and Warchief. Deploy Brand. Produce 11/13/15 Kröwns and 4/5/6 Lore.
Wolf Banner Hall
- Banner Hall
Wolf Banner Hall is a Banner Hall in Northgard Battlegrounds tagged Bannerhall, Melee, Unit and Warchief. Deploy Egil. Produce 11/13/15 Kröwns and 4/5/6 Lore.
Bear
- Epic
Bear is an Epic structure in Northgard Battlegrounds tagged Nature, Melee, Unit and Beast. All NATURE UNIT gain 20/40/60 Health. Deploy 1 Bears.
Berserker Camp
- Common
- Clan unique
Berserker Camp is a Common structure in Northgard Battlegrounds tagged Warband, Melee and Unit. Deploy 1 Berserkers. Gain 2/4/6 Crit Chance for each adjacent WARBAND.
Boar
- Uncommon
Boar is an Uncommon structure in Northgard Battlegrounds tagged Melee, Unit, Nature and Beast. Deploy 2 Boars.
Draugr Tombs
- Rare
Draugr Tombs is a Rare structure in Northgard Battlegrounds tagged Mystical, Melee, Sacrificial and Unit. Deploy 2 Draugr. Fertile: Gain 3/6/9 Poison for each MYSTICAL.
Fox
- Common
Fox is a Common structure in Northgard Battlegrounds tagged Nature, Melee, Unit and Beast. Deploy 4 foxes.
Gates of Helheim
- Epic
Gates of Helheim is an Epic structure in Northgard Battlegrounds tagged Mystical, Melee and Unit. Deploy 2 Fallen Valkyries. Gain 8/16/24 Damage for each adjacent DIVINE.
Gates of Muspell
- Legendary
Gates of Muspell is a Legendary structure in Northgard Battlegrounds tagged Mystical, Melee and Unit. Deploy 1 Eldthur. Gain 5/10/15 Burn for each MYSTICAL.
Hlidskjalf
- Epic
- Clan unique
Hlidskjalf is an Epic structure in Northgard Battlegrounds tagged Divine, Melee, Unit and Warband. Deploy 1 Einherjar.
Hörgr
- Rare
Hörgr is a Rare structure in Northgard Battlegrounds tagged Knowledge, Divine, Melee and Unit. Deploy 4 Spectral Warriors. Villger: Produce 1/2/3 Lore.
Horn of Managarm
- Epic
- Clan unique
Horn of Managarm is an Epic structure in Northgard Battlegrounds tagged Beast, Melee, Unit and Mystical. Deploy 3 White Wolves. Each adjacent MELEE gains 0.1/0.2/0.3 Action Speed.
Jötunn Camp
- Rare
Jötunn Camp is a Rare structure in Northgard Battlegrounds tagged Mystical, Melee, Unit and Mercenary. Deploy 1 Jötunn. Gain 40/80/120 Health for each adjacent WARBAND.
Kaija's Den
- Clan unique
Kaija's Den is a structure in Northgard Battlegrounds tagged Melee, Warchief, Unit, Beast and Kaija. Deploy Kaija. After each battle, Kaija gains 80 Health, 2 Damage and 2 Regen.
Kobold Camp
- Uncommon
Kobold Camp is an Uncommon structure in Northgard Battlegrounds tagged Mystical, Melee, Unit and Mercenary. Deploy 3 Kobolds. Gain 0.1/0.2/0.3 Action Speed for each ECONOMY.
Mercenary Camp
- Common
- Clan unique
Mercenary Camp is a Common structure in Northgard Battlegrounds tagged Unit, Warband, Melee and Mercenary. Deploy 1 Mercenary for every 6 Kröwns you have stored. (Max: 4).
Naglfar
- Epic
- Clan unique
Naglfar is an Epic structure in Northgard Battlegrounds tagged Unit, Mystical, Melee and Mercenary. Deploy 1 Son of Hrymr. Gain 5/10/15 Health and 1/2/3 Frost for each stored Kröwns.
Seal of Valhalla
- Epic
- Not in demo shop
Seal of Valhalla is an Epic structure in Northgard Battlegrounds tagged Divine, Melee, Warband, Sacrificial and Unit. 50% chance to deploy a Spectral Warrior whenever a friendly unit dies.
Sentry Camp
- Uncommon
Sentry Camp is an Uncommon structure in Northgard Battlegrounds tagged Warband, Melee and Unit. Deploy 1 Sentry for each CIVILIAN structure. (Max: 6).
Shield Bearer Camp
- Common
Shield Bearer Camp is a Common structure in Northgard Battlegrounds tagged Warband, Melee and Unit. Deploy 1 Shield Bearers. Each adjacent UNIT gains 20/40/60 Armor.
Skull of Hrungnir
- Epic
Skull of Hrungnir is an Epic structure in Northgard Battlegrounds tagged Mystical, Melee and Unit. When adjacent to a Circle of Stone: Deploy 1 Draconic Jötunn. Gain 10/20/30 Frost for each adjacent DIVINE.
Warrior Camp
- Common
Warrior Camp is a Common structure in Northgard Battlegrounds tagged Warband, Melee and Unit. Deploy 1 Warriors. Each adjacent MELEE gains 5/10/15 Crit Chance.
Wolf Den
- Rare
Wolf Den is a Rare structure in Northgard Battlegrounds tagged Beast, Nature, Melee and Unit. Deploy 2 Wolves. Gain 5/10/15 Damage for each adjacent BEAST.
Melee units
Borgild
- Warchief
- Melee
Borgild is a warchief deployed by Bear Banner Hall in Northgard Battlegrounds. Brave leader of the Bear Clan.
Liv
- Warchief
- Melee
Liv is a warchief deployed by Raven Banner Hall in Northgard Battlegrounds. Cunning leader of the Raven Clan.
Brand
- Warchief
- Melee
Brand is a warchief deployed by Stag Banner Hall in Northgard Battlegrounds. Honorable leader of the Stag Clan.
Egil
- Warchief
- Melee
Egil is a warchief deployed by Wolf Banner Hall in Northgard Battlegrounds. Ruthless leader of the Wolf Clan.
Bear
- Melee
Bear is a melee unit deployed by Bear in Northgard Battlegrounds. Tough, powerful beasts with lots of health.
Berserker
- Melee
Berserker is a melee unit deployed by Berserker Camp in Northgard Battlegrounds. Brawlers with with high crit chance.
Draugr
- Melee
Draugr is a melee unit deployed by Draugr Tombs in Northgard Battlegrounds. Tough undead warriors that can poison enemy units.
Fox
- Melee
Fox is a melee unit deployed by Fox in Northgard Battlegrounds. Quick, fragile beasts that overwhelm in numbers.
Fallen Valkyrie
- Melee
Fallen Valkyrie is a melee unit deployed by Gates of Helheim in Northgard Battlegrounds. Former champions of the gods, tough and deadly.
Eldthur
- Melee
Eldthur is a melee unit deployed by Gates of Muspell in Northgard Battlegrounds. Huge tough gaint with cleaving burn damage.
Einherjar
- Melee
Einherjar is a melee unit deployed by Hlidskjalf in Northgard Battlegrounds. An elite warrior with cleaving attacks that returns from the dead.
Spectral Warrior
- Melee
Spectral Warrior is a melee unit deployed by Hörgr in Northgard Battlegrounds. A frail warrior, returned from the afterlife.
White Wolf
- Melee
White Wolf is a melee unit deployed by Horn of Managarm in Northgard Battlegrounds. A powerful enchanted wolf.
Jotunn
- Melee
Jotunn is a melee unit deployed by Jötunn Camp in Northgard Battlegrounds. A tough, slow unit with cleaving attacks that stun enemies.
Kaija
- Warchief
- Melee
Kaija is a warchief deployed by Kaija's Den in Northgard Battlegrounds. Tough, loyal beast that fights for the Bear Clan.
Kobold
- Melee
Kobold is a melee unit deployed by Kobold Camp in Northgard Battlegrounds. Light, fast attackers.
Mercenary
- Melee
Mercenary is a melee unit deployed by Mercenary Camp in Northgard Battlegrounds. A capable warrior, loyal only to Kröwns.
Son of Hrymr
- Melee
Son of Hrymr is a melee unit deployed by Naglfar in Northgard Battlegrounds. A mercenary giant from an icy realm.
Sentry
- Melee
Sentry is a melee unit deployed by Sentry Camp in Northgard Battlegrounds. Weak melee unit that attacks in numbers.
Shield Bearer
- Melee
Shield Bearer is a melee unit deployed by Shield Bearer Camp in Northgard Battlegrounds. Heavily armored melee unit with a slow attack speed.
Draconic Jötunn
- Melee
Draconic Jötunn is a melee unit deployed by Skull of Hrungnir in Northgard Battlegrounds. A monstrous unit with high damage and crit chance.
Warrior
- Melee
Warrior is a melee unit deployed by Warrior Camp in Northgard Battlegrounds. A well rounded melee unit.
Wolf
- Melee
Wolf is a melee unit deployed by Wolf Den in Northgard Battlegrounds. A quick beast with a powerful attack.
Structures that work with Melee
| Structure | Effect |
|---|---|
| Altar Of Kings | Produce 1/2/3 |
| Forge | Each adjacent UNIT gains 15/30/45 Armor for each MELEE. Rocky: Plus 10/20/30 Armor. |
| Horn of Managarm | Deploy 3 White Wolves. |
| Naströnd | Each adjacent MELEE gains 5/10/15 Thorns for each TERRAIN. |
| Sacrificial Pyre | Each adjacent MELEE gains 3/6/9 Damage for each sacrificed Villager. |
| Scabbard of Gram | Each adjacent MELEE gains 20/40/60 Frost. |
| Urdarbrunn | Each adjacent HEALER gains 10/20/30 Healing. |
| Völund's Forge | Each adjacent MELEE gains 1/2/3 Cleave and 100/200/300 Armor. |
| Warrior Camp | Deploy 1 Warriors. |
| Watch Tower | Each adjacent MELEE gains 50/100/150 Health for each TOWER. |
| Winter Festival | Each adjacent MELEE gains 6/12/18 Regen and 10%/20%/30% Health. |
Fate cards that mention Melee
| Card | Effect |
|---|---|
| Padded Armor | Target MELEE. Gain 25 Armor. |
| Defensive Formation | Target MELEE gains 15 Armor per adjacent WARBAND. |
| Last Breath | Target MELEE. When slain in combat, grant 1 Ward to the closest friendly unit. |
| Shield Bash | Target MELEE. Gain 40 Armor and 10 Frost. |
| Work Together | CIVILIAN units gain 10% Action Speed for each adjacent MELEE structure. |
| Stinging Nettles | Target MELEE. Gain 2 Thorns. |
| Vineshell | Target MELEE. Gain 3 Thorns and 25 Health. |
| Chill Winds | Target Mountain. Adjacent MELEE gain 20 Frost. |
| Revel in Glory | Target MELEE. ON CRIT: Gain 5 Regen. |
| Roar to Life | Each MELEE gains Damage equal to 100% of their Regen. |
| Sly Duelists | Target MELEE. Gain 10% Crit Chance. |
| Cut Them Deep | Target MELEE. Gain 1 Cleave and 6 Poison. |
| Protector's Smite | Target MELEE. ON CRIT: Gain 1 Ward. |
| Mind is Matter | Each MELEE gains 50 Health for each adjacent KNOWLEDGE. |
| Fresh Air | Target MELEE. Gain 20 Damage and 50 Health per adjacent empty tile. |
| Flurry of Blows | Target MELEE. Gain 10 Crit Chance. |
| Wide Swings | Target MELEE. Gain 1 Cleave. |
| Precise Strikes | Target MELEE. Gain 20 Crit Chance. |
| Combined Arms | Each MELEE gains 15 Health for each RANGED. |
| Heavy Blows | Target MELEE. Gain 15 Damage and lose 0.2 Action Speed. |
| Cut Them Down | Target MELEE. Gain 8 Damage and 1 Cleave. |
| Prepare to Fight | Upgrade target MELEE structure. |
| Hold the Line | Each MELEE gains 30 Health for each adjacent TOWER. |
| Runic Flame | Each MELEE gains 4 Burn for each adjacent KNOWLEDGE. |
| Transmute Weapons | TRANSFORM target MELEE into a RANGED. Upgrade it. |
| Meteor Strike | Target MELEE. Gain 20 Burn for the first 10 seconds of battle. |
| Cry Havoc! | TRANSFORM each MELEE to another MELEE of any rarity. |





























