Skip to content
Skip to content
WikiTactics Editor

Wolf Den

Ready

Sign in to edit

Your draft stays in this browser. Submitted changes are reviewed before they appear on the wiki.

Sign in or create an account

Checking your account...

Page history

Wolf Den

Loading history...

Wolf Den structure artwork from Northgard Battlegrounds

Structure

Wolf Den

  • Rare

Wolf Den is a Rare structure in Northgard Battlegrounds tagged Beast, Nature, Melee and Unit. Deploy 2 Wolves. Gain 5/10/15 Damage for each adjacent BEAST.

All structures

Rarity
Rare
Shop cost
12 Kröwns
Found in
Shop (all clans)

Effect

Deploy 2 Wolves.

Gain 5/10/15 Damage for each adjacent BEAST.

Values separated by slashes are for levels 1/2/3.

Effect by level

EffectLevel 1Level 2Level 3
DeploysDeploy 2 Wolves.Deploy 2 Wolves.Deploy 2 Wolves.
Self bonusGain 5 Damage for each adjacent BEAST.Gain 10 Damage for each adjacent BEAST.Gain 15 Damage for each adjacent BEAST.

Deploys

Wolf

  • Melee

Wolf is a melee unit deployed by Wolf Den in Northgard Battlegrounds. A quick beast with a powerful attack.

Synergies: structures that boost or count this one

StructureEffect
BearAll NATURE UNIT gain 20/40/60 Health.
Altar Of KingsEach adjacent UNIT gains: 3/6/9 Damage for each MELEE.
ForgeEach adjacent UNIT gains 15/30/45 Armor for each MELEE. Rocky: Plus 10/20/30 Armor.
Horn of ManagarmEach adjacent MELEE gains 0.1/0.2/0.3 Action Speed.
NaströndEach adjacent MELEE gains 5/10/15 Thorns for each TERRAIN.
Sacrificial PyreEach adjacent MELEE gains 3/6/9 Damage for each sacrificed Villager. Rocky: Each adjacent MELEE gains 1/2/3 Crit Chance for each MELEE.
Scabbard of GramEach adjacent MELEE gains 20/40/60 Frost.
UrdarbrunnEvery 6 seconds: Each MELEE UNIT gains 5/10/15 Regen for 3 seconds.
Völund's ForgeEach adjacent MELEE gains 1/2/3 Cleave and 100/200/300 Armor.
Warrior CampEach adjacent MELEE gains 5/10/15 Crit Chance.
Watch TowerEach adjacent MELEE gains 50/100/150 Health for each TOWER.
Winter FestivalEach adjacent MELEE gains 6/12/18 Regen and 10%/20%/30% Health.
BreweryEach adjacent UNIT gains 1/2/3 Regen.
Ceremonial BonfireEach adjacent UNIT gains 1/2/3 Burn. Wildlands: Plus 2/4/6 Burn.
FarmEach adjacent UNIT gains 25/50/75 Health.
Gates of MuspellRocky: Each adjacent MYSTICAL UNIT gains 3/6/9 Burn.
GjallarhornEvery 8 seconds: Each UNIT gains 1/2/3 Haste.
HouseEach adjacent UNIT gains 30/60/90 Health and 3/6/9 Regen.
Hunter's LodgeEach adjacent UNIT gains 6/12/18 Damage.
Mender's HutEach adjacent UNIT gains 10/20/30 Regen.
Scout CampEach adjacent UNIT gains 5%/10%/15% Action Speed for each TERRAIN.
Sheep FoldEach adjacent UNIT gains 30/60/90 Health and 5/10/15 Regen.
Shield Bearer CampEach adjacent UNIT gains 20/40/60 Armor.
YggdrasilForest adjacency: Each adjacent UNIT gains 100%/200%/300% Health.

Based on this structure's tags (Beast, Nature, Melee, Unit).

WolfDen