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Civilian

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Civilian

Tag

Civilian

Civilian is a tag in Northgard Battlegrounds. 14 structures carry it, and 4 structures plus 11 fate cards boost or count Civilian structures.

All tags

Structures
14

Civilian structures

Forge

  • Uncommon

Forge is an Uncommon structure in Northgard Battlegrounds tagged Support and Civilian. Each adjacent UNIT gains 15/30/45 Armor for each MELEE. Rocky: Plus 10/20/30 Armor.

Brewery

  • Common

Brewery is a Common structure in Northgard Battlegrounds tagged Civilian and Knowledge. Each adjacent UNIT gains 1/2/3 Regen. Produce 1/2/3 Lore for each adjacent WARBAND.

Farm

  • Common

Farm is a Common structure in Northgard Battlegrounds tagged Support, Civilian and Economy. Each adjacent UNIT gains 25/50/75 Health. Fertile: Plus 5/10/15 Health at the start of each round.

Hall of Skalds

  • Uncommon
  • Clan unique

Hall of Skalds is an Uncommon structure in Northgard Battlegrounds tagged Civilian, HEALER, Knowledge and Unit. Deploy 1 Skalds. Produce 1/2/3 Lore for each adjacent KNOWLEDGE.

Healer's Hut

  • Common

Healer's Hut is a Common structure in Northgard Battlegrounds tagged Civilian, Nature, HEALER and Unit. Deploy 1 Healers. Gain 2/4/6 Healing for each adjacent empty tile.

House

  • Uncommon

House is an Uncommon structure in Northgard Battlegrounds tagged Support and Civilian. Each adjacent UNIT gains 30/60/90 Health and 3/6/9 Regen. Fertile: Produce 1 Villagers.

Hunter's Lodge

  • Uncommon

Hunter's Lodge is an Uncommon structure in Northgard Battlegrounds tagged Civilian, Economy and Support. Each adjacent UNIT gains 6/12/18 Damage. Produce 1/2/3 Kröwns. Wildlands: Produce 1/2/3 Kröwns.

Marketplace

  • Uncommon

Marketplace is an Uncommon structure in Northgard Battlegrounds tagged Economy and Civilian. Produce 2/4/6 Kröwns. Plus 1/2/3 Kröwns for each adjacent ECONOMY.

Mender's Hut

  • Rare

Mender's Hut is a Rare structure in Northgard Battlegrounds tagged Civilian, HEALER, Nature and Unit. Deploy 1 Menders. Each adjacent UNIT gains 10/20/30 Regen.

Mine

  • Common

Mine is a Common structure in Northgard Battlegrounds tagged Civilian and Economy. Rocky: Produce 2/4/6 Kröwns. Villager: Produce 1 Kröwns.

Scout Camp

  • Uncommon

Scout Camp is an Uncommon structure in Northgard Battlegrounds tagged Civilian and Support. Each adjacent UNIT gains 5%/10%/15% Action Speed for each TERRAIN. Produce 2/4/6 Kröwns for each empty colonized tile.

Sheep Fold

  • Rare

Sheep Fold is a Rare structure in Northgard Battlegrounds tagged Economy, Knowledge, Civilian and Support. Each adjacent UNIT gains 30/60/90 Health and 5/10/15 Regen. Produce 2/4/6 Kröwns and 1/2/3 Lore for each empty colonized tile.

Winter Festival

  • Uncommon
  • Clan unique

Winter Festival is an Uncommon structure in Northgard Battlegrounds tagged Civilian, Economy, Knowledge and Support. Each adjacent MELEE gains 6/12/18 Regen and 10%/20%/30% Health. Produce 1/2/3 Kröwns for each adjacent CIVILIAN.

Woodcutter

  • Common

Woodcutter is a Common structure in Northgard Battlegrounds tagged Civilian, Economy and Support. Each adjacent RANGED gains 5/10/15 Damage. Forest adjacency: Produce 1/2/3 Kröwns.

Civilian units

Skald

  • Healer

Skald is a healer unit deployed by Hall of Skalds in Northgard Battlegrounds. Storytellers that heal your units.

Healer

  • Healer

Healer is a healer unit deployed by Healer's Hut in Northgard Battlegrounds. Heals wounded friendly units.

Mender

  • Healer

Mender is a healer unit deployed by Mender's Hut in Northgard Battlegrounds. A short range healer with a chance to critically heal.

Structures that work with Civilian

StructureEffect
Defense TowerEvery 2 seconds: Fires 1 arrows. Gain 4/8/12 Damage for each adjacent CIVILIAN.
ForestReduce the cost of CIVILIAN, ECONOMY and SUPPORT by 1 Kröwns.
Sentry CampDeploy 1 Sentry for each CIVILIAN structure. (Max: 6)
Winter FestivalEach adjacent MELEE gains 6/12/18 Regen and 10%/20%/30% Health.

Fate cards that mention Civilian

CardEffect
Call to PeaceReduce the cost of all CIVILIAN structures by 1 Kröwns.
Protect the WeakTarget CIVILIAN. Gain 1 Ward.
Quick WorkTarget CIVILIAN. Gain 0.3 Action Speed.
Prepare for PeaceUpgrade target CIVILIAN structure.
Protect the PeopleTarget WARBAND. Gain 1 Ward for each adjacent CIVILIAN.
Work TogetherCIVILIAN units gain 10% Action Speed for each adjacent MELEE structure.
Town WatchEach TOWER gains 10% Action Speed for each adjacent CIVILIAN.
Civic RenewalTRANSFORM each CIVILIAN to another CIVILIAN of any rarity.
Prickly GardensTarget CIVILIAN. Adjacent UNIT gain 3 Thorns.
Protect Our HomesEach RANGED gains 3 Crit Chance per CIVILIAN.
Communal HistoryTarget KNOWLEDGE. Gain 1 Lore and 1 Kröwns for each adjacent CIVILIAN.
CivilianTagType