Tag
Civilian
Civilian is a tag in Northgard Battlegrounds. 14 structures carry it, and 4 structures plus 11 fate cards boost or count Civilian structures.
- Structures
- 14
Civilian structures
Forge
- Uncommon
Forge is an Uncommon structure in Northgard Battlegrounds tagged Support and Civilian. Each adjacent UNIT gains 15/30/45 Armor for each MELEE. Rocky: Plus 10/20/30 Armor.
Brewery
- Common
Brewery is a Common structure in Northgard Battlegrounds tagged Civilian and Knowledge. Each adjacent UNIT gains 1/2/3 Regen. Produce 1/2/3 Lore for each adjacent WARBAND.
Farm
- Common
Farm is a Common structure in Northgard Battlegrounds tagged Support, Civilian and Economy. Each adjacent UNIT gains 25/50/75 Health. Fertile: Plus 5/10/15 Health at the start of each round.
Hall of Skalds
- Uncommon
- Clan unique
Hall of Skalds is an Uncommon structure in Northgard Battlegrounds tagged Civilian, HEALER, Knowledge and Unit. Deploy 1 Skalds. Produce 1/2/3 Lore for each adjacent KNOWLEDGE.
Healer's Hut
- Common
Healer's Hut is a Common structure in Northgard Battlegrounds tagged Civilian, Nature, HEALER and Unit. Deploy 1 Healers. Gain 2/4/6 Healing for each adjacent empty tile.
House
- Uncommon
House is an Uncommon structure in Northgard Battlegrounds tagged Support and Civilian. Each adjacent UNIT gains 30/60/90 Health and 3/6/9 Regen. Fertile: Produce 1 Villagers.
Hunter's Lodge
- Uncommon
Hunter's Lodge is an Uncommon structure in Northgard Battlegrounds tagged Civilian, Economy and Support. Each adjacent UNIT gains 6/12/18 Damage. Produce 1/2/3 Kröwns. Wildlands: Produce 1/2/3 Kröwns.
Marketplace
- Uncommon
Marketplace is an Uncommon structure in Northgard Battlegrounds tagged Economy and Civilian. Produce 2/4/6 Kröwns. Plus 1/2/3 Kröwns for each adjacent ECONOMY.
Mender's Hut
- Rare
Mender's Hut is a Rare structure in Northgard Battlegrounds tagged Civilian, HEALER, Nature and Unit. Deploy 1 Menders. Each adjacent UNIT gains 10/20/30 Regen.
Mine
- Common
Mine is a Common structure in Northgard Battlegrounds tagged Civilian and Economy. Rocky: Produce 2/4/6 Kröwns. Villager: Produce 1 Kröwns.
Scout Camp
- Uncommon
Scout Camp is an Uncommon structure in Northgard Battlegrounds tagged Civilian and Support. Each adjacent UNIT gains 5%/10%/15% Action Speed for each TERRAIN. Produce 2/4/6 Kröwns for each empty colonized tile.
Sheep Fold
- Rare
Sheep Fold is a Rare structure in Northgard Battlegrounds tagged Economy, Knowledge, Civilian and Support. Each adjacent UNIT gains 30/60/90 Health and 5/10/15 Regen. Produce 2/4/6 Kröwns and 1/2/3 Lore for each empty colonized tile.
Winter Festival
- Uncommon
- Clan unique
Winter Festival is an Uncommon structure in Northgard Battlegrounds tagged Civilian, Economy, Knowledge and Support. Each adjacent MELEE gains 6/12/18 Regen and 10%/20%/30% Health. Produce 1/2/3 Kröwns for each adjacent CIVILIAN.
Woodcutter
- Common
Woodcutter is a Common structure in Northgard Battlegrounds tagged Civilian, Economy and Support. Each adjacent RANGED gains 5/10/15 Damage. Forest adjacency: Produce 1/2/3 Kröwns.
Civilian units
Skald
- Healer
Skald is a healer unit deployed by Hall of Skalds in Northgard Battlegrounds. Storytellers that heal your units.
Healer
- Healer
Healer is a healer unit deployed by Healer's Hut in Northgard Battlegrounds. Heals wounded friendly units.
Mender
- Healer
Mender is a healer unit deployed by Mender's Hut in Northgard Battlegrounds. A short range healer with a chance to critically heal.
Structures that work with Civilian
| Structure | Effect |
|---|---|
| Defense Tower | Every 2 seconds: Fires 1 arrows. Gain 4/8/12 Damage for each adjacent CIVILIAN. |
| Forest | Reduce the cost of CIVILIAN, ECONOMY and SUPPORT by 1 |
| Sentry Camp | Deploy 1 Sentry for each CIVILIAN structure. (Max: 6) |
| Winter Festival | Each adjacent MELEE gains 6/12/18 Regen and 10%/20%/30% Health. |
Fate cards that mention Civilian
| Card | Effect |
|---|---|
| Call to Peace | Reduce the cost of all CIVILIAN structures by 1 |
| Protect the Weak | Target CIVILIAN. Gain 1 Ward. |
| Quick Work | Target CIVILIAN. Gain 0.3 Action Speed. |
| Prepare for Peace | Upgrade target CIVILIAN structure. |
| Protect the People | Target WARBAND. Gain 1 Ward for each adjacent CIVILIAN. |
| Work Together | CIVILIAN units gain 10% Action Speed for each adjacent MELEE structure. |
| Town Watch | Each TOWER gains 10% Action Speed for each adjacent CIVILIAN. |
| Civic Renewal | TRANSFORM each CIVILIAN to another CIVILIAN of any rarity. |
| Prickly Gardens | Target CIVILIAN. Adjacent UNIT gain 3 Thorns. |
| Protect Our Homes | Each RANGED gains 3 Crit Chance per CIVILIAN. |
| Communal History | Target KNOWLEDGE.
Gain 1 |














