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Einherjar

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Einherjar

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Hlidskjalf artwork showing the Einherjar

Unit

Einherjar

  • Melee

Einherjar is a melee unit deployed by Hlidskjalf in Northgard Battlegrounds. An elite warrior with cleaving attacks that returns from the dead.

All units

Deployed by
Hlidskjalf
Health
200/400/600
Damage
12/24/36
Attack
Melee

Description

An elite warrior with cleaving attacks that returns from the dead.

Stats by structure level

StatLevel 1Level 2Level 3
Health200400600
Armor306090
Damage122436
Action Speed0.7/s0.7/s0.7/s
Range111
Movement Speed333
Revive111

Deployment

Deployment
Deploy 1 Einherjar.
Per villager
Each villager assigned to Hlidskjalf deploys 1 more (up to 3 villagers).
Aggro range
5

Structures that boost this unit

StructureEffect
Gates of HelheimGain 8/16/24 Damage for each adjacent DIVINE.
GjallarhornGain 10%/20%/30% Action Speed for each adjacent DIVINE.
Skull of HrungnirGain 10/20/30 Frost for each adjacent DIVINE.
Altar Of KingsEach adjacent UNIT gains: 3/6/9 Damage for each MELEE.
ForgeEach adjacent UNIT gains 15/30/45 Armor for each MELEE. Rocky: Plus 10/20/30 Armor.
Horn of ManagarmEach adjacent MELEE gains 0.1/0.2/0.3 Action Speed.
NaströndEach adjacent MELEE gains 5/10/15 Thorns for each TERRAIN.
Sacrificial PyreEach adjacent MELEE gains 3/6/9 Damage for each sacrificed Villager. Rocky: Each adjacent MELEE gains 1/2/3 Crit Chance for each MELEE.
Scabbard of GramEach adjacent MELEE gains 20/40/60 Frost.
UrdarbrunnEvery 6 seconds: Each MELEE UNIT gains 5/10/15 Regen for 3 seconds.
Völund's ForgeEach adjacent MELEE gains 1/2/3 Cleave and 100/200/300 Armor.
Warrior CampEach adjacent MELEE gains 5/10/15 Crit Chance.
Watch TowerEach adjacent MELEE gains 50/100/150 Health for each TOWER.
Winter FestivalEach adjacent MELEE gains 6/12/18 Regen and 10%/20%/30% Health.
BearAll NATURE UNIT gain 20/40/60 Health.
BreweryEach adjacent UNIT gains 1/2/3 Regen.
Ceremonial BonfireEach adjacent UNIT gains 1/2/3 Burn. Wildlands: Plus 2/4/6 Burn.
FarmEach adjacent UNIT gains 25/50/75 Health.
Gates of MuspellRocky: Each adjacent MYSTICAL UNIT gains 3/6/9 Burn.
HouseEach adjacent UNIT gains 30/60/90 Health and 3/6/9 Regen.
Hunter's LodgeEach adjacent UNIT gains 6/12/18 Damage.
Mender's HutEach adjacent UNIT gains 10/20/30 Regen.
Scout CampEach adjacent UNIT gains 5%/10%/15% Action Speed for each TERRAIN.
Sheep FoldEach adjacent UNIT gains 30/60/90 Health and 5/10/15 Regen.
Shield Bearer CampEach adjacent UNIT gains 20/40/60 Armor.
YggdrasilForest adjacency: Each adjacent UNIT gains 100%/200%/300% Health.
Berserker CampGain 2/4/6 Crit Chance for each adjacent WARBAND.
BifrostEach adjacent WARBAND deploys 1/2/3 Activations extra unit(s).
Jötunn CampGain 40/80/120 Health for each adjacent WARBAND.
MjölnirEvery 7 seconds: Fire 5/10/15 Lightning Bolts at random enemy units. Each bolt deals 15/30/45 Burn. Gain 1/2/3 Lightning Bolt(s) per adjacent WARBAND.

Based on this structure's tags (Divine, Melee, Unit, Warband).