Stat
Regen
Recovers Health each second, up to the maximum Health of a unit. Reduces Poison stacks equal to the amount recovered. 39 structures and 9 fate cards affect Regen.
How it works
Recovers Health each second, up to the maximum Health of a unit. Reduces Poison stacks equal to the amount recovered.
Units with base Regen
Kaija
- Warchief
- Melee
Kaija is a warchief deployed by Kaija's Den in Northgard Battlegrounds. Tough, loyal beast that fights for the Bear Clan.
Structures that grant or use Regen
| Structure | Effect |
|---|---|
| Altar Of Kings | 5/10/15 Regen for each HEALER. |
| Axe Thrower Camp | Deploy 1 Axe Throwers. |
| Bear Banner Hall | After each battle, Borgild gains 50 Health, 5 Damage and 1 Regen. When the storm begins, Borgild gains 200 Armor and 100% Regen for 10s. |
| Raven Banner Hall | Deploy Liv. |
| Stag Banner Hall | Deploy Brand. |
| Wolf Banner Hall | Deploy Egil. |
| Bear | All NATURE UNIT gain 20/40/60 Health. |
| Berserker Camp | Deploy 1 Berserkers. |
| Boar | Deploy 2 Boars. |
| Brewery | Each adjacent UNIT gains 1/2/3 Regen. |
| Defense Tower | Every 2 seconds: Fires 1 arrows. Gain 4/8/12 Damage for each adjacent CIVILIAN. |
| Draugr Tombs | Deploy 2 Draugr |
| Fox | Deploy 4 foxes. |
| Gates of Helheim | Deploy 2 Fallen Valkyries. |
| Gates of Muspell | Deploy 1 Eldthur. |
| Hall of Skalds | Deploy 1 Skalds. |
| Healer's Hut | Deploy 1 Healers |
| Hlidskjalf | Deploy 1 Einherjar. |
| Hörgr | Deploy 4 Spectral Warriors. |
| Horn of Managarm | Deploy 3 White Wolves. |
| House | Each adjacent UNIT gains 30/60/90 Health and 3/6/9 Regen. |
| Jötunn Camp | Deploy 1 Jötunn. |
| Kaija's Den | After each battle, Kaija gains 80 Health, 2 Damage and 2 Regen. |
| Kobold Camp | Deploy 3 Kobolds. |
| Mender's Hut | Each adjacent UNIT gains 10/20/30 Regen. |
| Mercenary Camp | Deploy 1 Mercenary for every 6 |
| Mjölnir | Every 7 seconds: Fire 5/10/15 Lightning Bolts at random enemy units. Each bolt deals 15/30/45 Burn. Gain 1/2/3 Lightning Bolt(s) per adjacent WARBAND. |
| Naglfar | Deploy 1 Son of Hrymr. |
| Seal of Valhalla | 50% chance to deploy a Spectral Warrior whenever a friendly unit dies |
| Sentry Camp | Deploy 1 Sentry for each CIVILIAN structure. (Max: 6) |
| Sheep Fold | Each adjacent UNIT gains 30/60/90 Health and 5/10/15 Regen. |
| Shield Bearer Camp | Deploy 1 Shield Bearers. |
| Skull of Hrungnir | When adjacent to a Circle of Stone: Deploy 1 Draconic Jötunn. |
| Tracker Camp | Deploy 1 Trackers. |
| Urdarbrunn | Every 6 seconds: Each MELEE UNIT gains 5/10/15 Regen for 3 seconds. |
| Warrior Camp | Deploy 1 Warriors. |
| Winter Festival | Each adjacent MELEE gains 6/12/18 Regen and 10%/20%/30% Health. |
| Wolf Den | Deploy 2 Wolves. |
| Wyvern Nest | Deploy 1 Wyvern. |
Fate cards with Regen
| Card | Effect |
|---|---|
| Strongblood | Target UNIT. Gain 3 Regen. |
| Soothing Winds | Each UNIT gains 3 Regen for each adjacent TERRAIN. |
| Lifeblood | Each UNIT with Regen gains 3 Regen. |
| Warrior's Stamina | Each WARBAND gains 2 Regen. |
| Healer's Lore | Target KNOWLEDGE. Adjacent MYSTICAL gain 5 Regen. |
| Revel in Glory | Target MELEE. ON CRIT: Gain 5 Regen. |
| Serpent Cunning | Target BEAST. Gain 20 Regen and 5 Poison. |
| Rampant Regrowth | Target UNIT. The first time you fall below 50% Health in combat, gain 300% Regen for 10 seconds. |
| Healer's Lore | Target KNOWLEDGE. Each adjacent MYSTICAL UNIT gains 5 Regen. |

