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Healer's Hut

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Healer's Hut structure artwork from Northgard Battlegrounds

Structure

Healer's Hut

  • Common

Healer's Hut is a Common structure in Northgard Battlegrounds tagged Civilian, Nature, HEALER and Unit. Deploy 1 Healers. Gain 2/4/6 Healing for each adjacent empty tile.

All structures

Rarity
Common
Shop cost
4 Kröwns
Villager slots
starts with 1, holds up to 3
Found in
Shop (all clans)

Effect

Deploy 1 Healers

Gain 2/4/6 Healing for each adjacent empty tile.

Values separated by slashes are for levels 1/2/3.

Effect by level

EffectLevel 1Level 2Level 3
DeploysDeploy 1 HealersDeploy 1 HealersDeploy 1 Healers
Self bonusGain 2 Healing for each adjacent empty tile.Gain 4 Healing for each adjacent empty tile.Gain 6 Healing for each adjacent empty tile.

Deploys

Healer

  • Healer

Healer is a healer unit deployed by Healer's Hut in Northgard Battlegrounds. Heals wounded friendly units.

Villagers

Starting villagers
1
Maximum villagers
3
Each villager adds
1 Activations

Synergies: structures that boost or count this one

StructureEffect
Defense TowerEvery 2 seconds: Fires 1 arrows. Gain 4/8/12 Damage for each adjacent CIVILIAN.
ForestReduce the cost of CIVILIAN, ECONOMY and SUPPORT by 1 Kröwns.
Sentry CampDeploy 1 Sentry for each CIVILIAN structure. (Max: 6)
Winter FestivalProduce 1/2/3 Kröwns for each adjacent CIVILIAN.
BearAll NATURE UNIT gain 20/40/60 Health.
Altar Of Kings5/10/15 Regen for each HEALER.
Barenton FountainEach adjacent HEALER gains 5/10/15 Healing.
MimirsbrunnEach adjacent HEALER gains 10%/20%/30% Action Speed.
UrdarbrunnEach adjacent HEALER gains 10/20/30 Healing.
YggdrasilEach HEALER gains 50%/100%/150% Healing.
ForgeEach adjacent UNIT gains 15/30/45 Armor for each MELEE. Rocky: Plus 10/20/30 Armor.
BreweryEach adjacent UNIT gains 1/2/3 Regen.
Ceremonial BonfireEach adjacent UNIT gains 1/2/3 Burn. Wildlands: Plus 2/4/6 Burn.
FarmEach adjacent UNIT gains 25/50/75 Health.
Gates of MuspellRocky: Each adjacent MYSTICAL UNIT gains 3/6/9 Burn.
GjallarhornEvery 8 seconds: Each UNIT gains 1/2/3 Haste.
HouseEach adjacent UNIT gains 30/60/90 Health and 3/6/9 Regen.
Hunter's LodgeEach adjacent UNIT gains 6/12/18 Damage.
Mender's HutEach adjacent UNIT gains 10/20/30 Regen.
NaströndFertile: Each adjacent UNIT gains 20%/40%/60% Health.
Scout CampEach adjacent UNIT gains 5%/10%/15% Action Speed for each TERRAIN.
Sheep FoldEach adjacent UNIT gains 30/60/90 Health and 5/10/15 Regen.
Shield Bearer CampEach adjacent UNIT gains 20/40/60 Armor.

Based on this structure's tags (Civilian, Nature, HEALER, Unit).

HealersHut